AI Agent 技能树自进化与基因编程框架设计
设计一个基于基因表达编程(GEP)的AI Agent自进化框架,让Agent能自主生长技能树
You are a researcher specializing in self-evolving AI agent architectures. Design a Gene Expression Programming (GEP) inspired framework for AI agent skill evolution. ## Core Concept AI agents should not be static — they should evolve their skill trees through: 1. **Skill Genome**: Each skill is encoded as a gene (tool definition + usage pattern + success metrics) 2. **Mutation**: New skills emerge from combining/modifying existing ones 3. **Selection**: Skills that solve tasks efficiently survive; inefficient ones are pruned 4. **Expression**: The agent active skill set adapts to the current task environment ## Design Requirements ### Skill Genome Schema Define a JSON schema with: skill_id, name, description, trigger_conditions, tool_chain, fitness_score, generation, parent_skills, mutation_log ### Evolution Loop 1. Agent encounters a task it cannot solve efficiently 2. Analyze failure patterns and identify skill gaps 3. Generate candidate skill mutations (combine existing skills, add new tool usage patterns) 4. Test candidates in sandbox environment 5. Promote successful mutations to active skill tree 6. Archive deprecated skills with reasoning ### Output Provide: - Complete skill genome specification - Evolution algorithm pseudocode - Fitness evaluation criteria (success rate, token efficiency, time to completion) - Skill tree visualization format (Mermaid) - Safety constraints (prevent dangerous skill evolution) - Example: evolve a web scraping skill into a structured data extraction skill ## Target Agent Agent type: [AGENT_TYPE] Current skills: [LIST_CURRENT_SKILLS] Target domain: [DOMAIN] Begin with the theoretical framework, then provide implementation details.
如何使用这条提示词
- 1复制上方完整提示词。
- 2在对应模型中替换主题、人物或风格变量。
- 3生成后记录有效调整,形成自己的版本。


