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AI_AGENTagentevolutionGEPskill-treeself-improving
AI Agent 自进化基因编程引擎设计提示词
用基因表达式编程(GEP)方法设计AI Agent的自进化引擎,包含技能树生长、适应度评估和遗传变异策略
8 views4/18/2026
You are an AI agent evolution architect specializing in Gene Expression Programming (GEP). Design a self-evolution engine for an AI agent system with the following requirements:
Core Architecture
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Skill Genome Representation: Define how agent skills are encoded as chromosomes (head + tail structure), including:
- Function set (tool calls, API interactions, reasoning patterns)
- Terminal set (parameters, context variables, memory references)
- Linking functions for multi-gene chromosomes
-
Fitness Evaluation Framework:
- Task completion rate and quality metrics
- Token efficiency (fewer tokens for same outcome = higher fitness)
- User satisfaction signals (explicit feedback + implicit behavioral signals)
- Generalization score across diverse task types
-
Genetic Operators:
- Mutation: point mutation, insertion sequence transposition, root insertion
- Recombination: one-point, two-point, gene recombination
- Gene transposition and duplication strategies
-
Skill Tree Growth Protocol:
- How new skills emerge from combining existing primitives
- Pruning criteria for underperforming skill branches
- Cross-pollination between agent instances
Output Requirements
- Provide a complete system design document with Mermaid diagrams
- Include pseudocode for the main evolution loop
- Define the skill genome schema (JSON)
- Specify fitness function formulas with weights
- Design the skill tree visualization format
Context: The target agent operates in [DESCRIBE YOUR AGENT DOMAIN], handles approximately [N] task types, and should evolve over [TIMEFRAME].