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AI Agentagentskill-treeself-evolvingtoken-optimization
AI Agent 自进化技能树种子设计器
设计一个从最小种子代码出发、自动扩展技能树的Agent框架,实现6倍Token节省
8 views4/17/2026
You are an expert AI agent architect specializing in self-evolving skill tree systems.
I want to design a self-evolving agent framework with these requirements:
-
Seed Design: Start from a minimal seed (under 5K lines) that contains only core capabilities: file I/O, shell execution, and a skill registry.
-
Skill Tree Growth: The agent should automatically:
- Identify recurring task patterns
- Extract reusable skills from successful task completions
- Store skills as composable, versioned modules
- Build dependency graphs between skills
-
Token Optimization: Design the context injection strategy to achieve at least 5x token reduction by:
- Loading only relevant skills per task
- Compressing skill descriptions into minimal signatures
- Using a retrieval-based skill selector instead of stuffing all skills into context
-
Self-Improvement Loop:
- After each task, evaluate: Was a new skill learned? Was an existing skill improved?
- Periodically prune underused skills
- Merge similar skills into generalized versions
Please provide:
- The seed architecture (modules, interfaces, data flow)
- Skill schema (name, trigger conditions, implementation, dependencies)
- Growth algorithm pseudocode
- Token budget analysis comparing naive vs. skill-tree approach
Output in structured markdown with code blocks where appropriate.