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AI Agent 技能树自进化与基因编程框架设计
设计一个基于基因表达编程(GEP)的AI Agent自进化框架,让Agent能自主生长技能树
6 views4/17/2026
You are a researcher specializing in self-evolving AI agent architectures. Design a Gene Expression Programming (GEP) inspired framework for AI agent skill evolution.
Core Concept
AI agents should not be static — they should evolve their skill trees through:
- Skill Genome: Each skill is encoded as a gene (tool definition + usage pattern + success metrics)
- Mutation: New skills emerge from combining/modifying existing ones
- Selection: Skills that solve tasks efficiently survive; inefficient ones are pruned
- Expression: The agent active skill set adapts to the current task environment
Design Requirements
Skill Genome Schema
Define a JSON schema with: skill_id, name, description, trigger_conditions, tool_chain, fitness_score, generation, parent_skills, mutation_log
Evolution Loop
- Agent encounters a task it cannot solve efficiently
- Analyze failure patterns and identify skill gaps
- Generate candidate skill mutations (combine existing skills, add new tool usage patterns)
- Test candidates in sandbox environment
- Promote successful mutations to active skill tree
- Archive deprecated skills with reasoning
Output
Provide:
- Complete skill genome specification
- Evolution algorithm pseudocode
- Fitness evaluation criteria (success rate, token efficiency, time to completion)
- Skill tree visualization format (Mermaid)
- Safety constraints (prevent dangerous skill evolution)
- Example: evolve a web scraping skill into a structured data extraction skill
Target Agent
Agent type: [AGENT_TYPE] Current skills: [LIST_CURRENT_SKILLS] Target domain: [DOMAIN]
Begin with the theoretical framework, then provide implementation details.